
Canadian Government Invests in Studying Video Game Radicalization After Introducing Online Harms Bill
The Canadian government will make a $317,000 investment into an institute studying radicalization in video games, weeks after it introduced a bill aimed at countering “hateful conduct” online, which includes platforms that have gaming-related content. “The research done by the Royal United Services Institute and the Extremism (RUSI) and Gaming Research Network will help strengthen Canada’s resilience, and increase our capacity to identify and prevent radicalization to violence. Supporting initiatives like this is key to keeping Canadians safe,” Minister of Public Safety Dominic LeBlanc said in a press release on March 13. The project would analyze data from several online platforms to determine how the formation of video game communities has the potential to “create environments conducive to radicalization to violent extremism.” Using a “gender-based analysis,” the study will seek to understand how misogyny can connect “violent extremist ideologies” across different countries and cultures....
